Aktuelle News & Schlagzeilen
League of Legends goes virtual with ROE Visual
Creative Technology supplied ROE Visual LED panels to create an immersive xR Stage to broadcast the 2020 League of Legends World Championship, one of the biggest events in esports, in Shanghai, China.
The team at League developer Riot used the same Unreal Engine-driven technology used to film Disney’s “The Mandalorian” series to create an immersive stage setup that changed themes completely depending on the stage of the tournament.
The background needed to be adjusted and coordinated live to follow the movements of the 4 cameras used for the livestreams. The Lux Machina team was commissioned with all the VFX and xR work.
To build this xR Stage, CT used ROE Visual Black Pearl BP2 LED walls and a Black Marble BM5 LED floor. The combination of a 360-degree mixed-reality background using high-resolution LED screens and an LED floor created the type of 3D immersive environment Riot had envisioned.
The visuals were made using a modified version of the Unreal Engine. Riot claims that the LED walls, consisting of over 900 LED panels, display visuals at 32K resolution and at 60 frames per second.
The total structure consists of a cube, with 3 backwalls from ROE Visual BP2 LED panels, each measuring 17 m. wide and 4,5 m. high. The floor is 17 x 18 m., using 812 Black Marble BM5 panels in total. To install and level the LED floor, a combination of 2 x 2 and 2 x 3 support frames was used.
Completing the setup were Game desks, built from BP2 as well, using 108 panels in total, including the corner panels, making the flush 90-degree angles possible. All LED screens used in this set ran on Brompton processing, using two SX40 processors, including the back-up.
SCHLAGZEILEN
news archiv
suche
© 1999 - 2024 Entertainment Technology Press Limited News Stories