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Plateau Virtuel extends virtual film set with Smode and Deltacast

Paris, France-based virtual production studio Plateau Virtuel has upgraded to extended reality (XR) with the real-time compositing/media-server platform Smode. Plateau Virtuel, located in the suburb of Saint-Denis, specialises in the production of films, video clips and advertisements. The studio shoots against LED screens using a camera equipped with a tracking system that communicates with the 3D software Unreal Engine, where the content is rendered.

 

XR, explains Smode Tech CEO Francis Maes, is the ability to add augmented reality objects and extend the set beyond the physical LED screens. “With augmented reality, you can integrate content in the foreground of your scenery and make it interact with the actors’ movements”, he says. “And when filming beyond the LED walls, Smode xR handles the set extension to create endless landscapes.”

 

The content from Unreal (3 x 4K in DisplayPort) is mixed in the Smode xR compositing tool together with the four SDI inputs from the multicam, with Deltacast’s Flex solution ensuring synchronisation and an end-to-end latency of three frames. “Our Flex solution has been specifically designed to address these high-density requirements with multiple formats while requiring only one free PCie slot”, says Gerald Olivier, head of product marketing at Deltacast. “Flex can support up to 32 I/O on a single PCIe.”

 

The combined Flex/Smode xR solution is an additional server on top over the existing Unreal/nDisplay set-up, adding a layer of augmented reality and real-time final compositing.

 

(Photos: Smode/Deltacast)

 

www.smode.io

www.deltacast.tv

 

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