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Fourier Audio’s Transform.Engine now available
At last October’s AES Convention in New York City, Fourier Audio and DiGiCo announced that they would soon be releasing the Transform.Engine, a new Dante-connected server designed to run VST3-native software plugins in live environments. The two companies announce that the Transform.Engine is officially available for purchase through leading pro audio dealers worldwide.
A current list of dealers and distributors can be found in the “where to buy” section of the Fourier Audio website. Accolades for the new product come from a number of FOH engineers and heads of sound who had the chance to use beta test versions of the product, including Jamie Tinsley (Fred Again), Marc Carolan (Muse), Tony Smith (Coldplay), and German Tarazona (Maluma).
Housed in a 2U touring-grade chassis with dual redundant power supplies, the Transform.Engine gives engineers and creatives access to studio-grade processing on a platform that is specifically designed for the rigors and complexities of live productions.
Fourier Audio’s patent-pending audio software engine provides a sandbox with plugins ring-fenced from each other. Should a plugin crash, the rest of the system will not be affected, and the Transform.Engine will immediately restart that plugin, quickly restoring the original integrity of the mix.
The new device is fully capable of operating in conjunction with any professional digital console on the market via Dante, using the Windows/MacOS application to control the engine. The Transform.Engine can also process audio standalone with no computer required.
Controlled remotely by a Windows/MacOS application, with plugin user interfaces “teleported” and controlled in ultra-low-latency over the network, the product has been tuned to deliver the lowest-latency solution on the market for hosting VST3 plugins.
(Photo: DiGiCo/Fourier Audio)
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